Research Question

While deciding on my main essay topic I have been trying to pinpoint the main research question that will be posed in the essay, this is a work in progress here:

  • Does the creation and application of VR and non VR game audio differ and does this effect player experience when looking at Resident Evil 7
  • How does the creation, application and effect of VR and non VR game audio differ? A case study on Resident Evil 7.
  • How has the introduction of virtual reality (VR) altered the creation, application and effects of game audio? A case study on Resident Evil 7.

I have also been considering further research questions that may arise through the research and potentially be answered:

  • Has the advancement of VR really meant that audio design has had to change significantly?
  • By looking at Resident Evil 7 (RE7) as a specific example, as its latest release has VR and non VR versions, it is possible to compare the two, and show that perhaps, as it has both versions of the same game, it has its own niche techniques entirely.

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